
The project
| Cut size | 406.4 × 270.933 mm (16 × 10.7 in) |
|---|---|
| Material | 3.175 mm (1/8 in) sheets |
| Vertical exaggeration | 1.5× |
| Elevation range in the frame | 1,771 m |
| Layers | 15, 47.625 mm (1.88 in) tall |
Why these settings
- The canyon is already deep compared with its width, so a low vertical exaggeration keeps the buttes from turning into spikes.
- Framing the rim, Bright Angel Canyon and a stretch of the river gives the piece both edges of the canyon.
Make it yourself
- Download the project file. It holds the map area and every setting above.
- Open the studio and choose Import project JSON next to the project name.
- Select Generate terrain. Fresh data can change the layer count slightly from the one listed here.
- Check the cut layers and 3D preview, then open Export for the SVG cut panels and assembly guide.
To change it, set your own sheet thickness in Terrain layers or a new size in Cut size; the studio recalculates the layers. The layered map guide covers kerf, nesting and assembly, and the engraving guide shows how to make the same place as a flat engraving.